
This project was formed in my Graphic Design course, which involves developing a booklet for a game. This focuses mainly on the layout and placement of the typography, as well as some graphic elements.
Undertale is a story driven role playing game where players explore the Underground, encounter unique characters, and choose how to deal with monsters, through fighting, negotiation, or mercy. These choices lead to different paths, such as the Pacifist, Neutral, and Genocide routes, each with its own story and consequences. For my project, I designed a guide booklet that explains the game’s main characters, their personalities, and their roles in each route. I also organized the booklet to show the different paths players can take, how their decisions affect the story, and what endings they can reach.